Posting anything right now feels about like Blogging While Rome burns, but I think everyone here is here for a good dose of distraction and entertainment, so I'll try to keep active anyway.
Today is part two of "The Process..."
Narrative
I’ve decided to break the
meat-and-potatoes “writing” portion of the process into smaller segments,
because while I’m doing a number of things simultaneously, it’ll be easier to
talk about it all in more discrete posts. So today I’ll be talking about the storytelling
aspect of the process, and will focus on the prose (word choice and sentence
structure) in a later post.
*Also, I think it’s important to
note that as an indie author, I’ve been able to tailor my approach accordingly
Hopefully, blogging about my process will offer insight as to creative
decisions and personal priorities, but I am in no way suggesting that my
approach is suitable for anyone attempted to become traditionally published.
Okay, onward.
As I mentioned last time, every
story begins with character for me. Once I know who I’m writing about, and what
he or she wants, I can plot the novel from there. At the outset of any book, or
series, I know what the final outcome will be, I know the emotional beats that
need to happen with each character, and have a few scenes that are bright,
crystalline, and necessary in my mind. I don’t ever work off an outline,
though. For me, when I say that I’m “plotting” or “story-mapping,” that means
I’m going for a walk, listening to music, and planning scenes mentally.
Sometimes I take notes when I get back to a notebook, but, generally, once I’ve
choreographed a scene in my head, I’m ready to move forward with it once I’m in
front of the computer again. Cleaning stalls, cleaning house, going for a
drive, taking a shower – all perfect times for creative breakthroughs. The
scene plays out like a movie trailer, complete with background music and
close-ups, in my head, and then it’s a matter of trying to capture that
perfectly.
But, I’m getting ahead of myself.
Story. George R.R. Martin has described his process in a way that
resonates with me: he said his approach to plot is a bit like tending a garden.
He plants the seeds and lets them grow as they will, rather than adhering to a
strict outline. That’s how I do it, too; I’ve always described it as a very
organic approach, one that grows and shifts and allows for the unexpected, with
an emphasis always placed on character integrity and continuity. Instead of
playing God and throwing things at characters to see how they react, the
characters’ decisions, and their consequences, drive the story forward.
This is why it’s so important to
really get to know each character. Once I understand the way they think and
behave, once the various conflicts have been established, the story unfolds in
a way that, even while writing it, feels very natural and appropriate, and I
don’t feel like a puppet master pulling on strings. If I don’t feel the
strings, the audience won’t see them. My main rule is this: always treat the
characters like real people with minds of their own. It doesn’t matter what I
would do in a given situation, or what the reader would do; doesn’t matter what
the smartest, safest approach would be. All that matters is what that
character would say or do, and the rest is irrelevant.
(I’ve never understood that line
of book criticism from readers. “Well, I would have…” Are you in this book? No,
you’re not. “Walsh is too short for me.” It’s a good thing you aren’t the one
sleeping with him, then. “They had unsafe sex, and this sets a bad example for
young people.” It’s a good thing I’m not writing a sex safety manual, isn’t it?
I’ve learned you can be true to your characters, or you can try to make your
characters appealing and “safe” for a broad audience. I’ve chosen the former.)
Take the Drake Chronicles, for
example. I knew that Erik and Oliver would get together, but I didn’t have each
scene planned out ahead of time. Instead, knowing each of them well enough,
their conversations unfolded as I penned them, often taking turns I hadn’t expected,
but which felt right in the moment. I knew from the first that Tessa would
choose Rune over Leif, and that Leif’s main, personal conflict that would carry
throughout the series is the inner turmoil that comes with knowing you’re an
heir to a kingdom. It’s a conflict that, in the early stages, is mild and a
little bit boring because he’s essentially a good and loyal guy without vices.
It wasn’t until partway through writing book two that I finalized the idea of
having him become a skinwalker. Now, with a genuine “inner demon,” or wolf,
rather, and a complicated relationship to Ragnar, his self-doubt has been
elevated to much higher, more dramatic levels, and it’s something he’ll wrestle
with for the rest of the series. It would have been, in a general sense, the
“smart thing” to execute Ragnar and be done with it – but there’s no conflict
in that. Dealing with Ragnar is far more interesting then occasionally
regretting having sentenced him to death. It also goes against Leif’s
personality: it’s not that he can’t make a hard decision, but, like him or not,
Ragnar is family. That complicates the decision, and Leif is nothing if not
thoughtful. Rune’s the rash one, of the two.
I think it’s essential that, if
asked, I’m able to fully explain a character’s thought process. When I think
about the movies and TV shows produced in the past decade, the ones that have
hotly divided fandoms and spawned petitions, the writers/directors/producers
often explained their thought processes…but not the characters’. “We wanted
to surprise the audience.” “We wanted to shock everyone.” Cool, but can you
explain why that surprising, shocking twist is supported by the characters’
thoughts and actions? You have to be thinking about the character and not the
audience when you’re writing. If you want to draw a genuine reaction from the
audience, you have to put the work into the characterization. Remember how
Benioff and Weiss kept chickening out of interviews post-GOT? Throughout the
show, in post-episode interviews, they continued to talk about what they wanted
the audience to think/feel, but could never back this up with any sort of
meaningful discussion about the characters and their motivations. Instead,
character’s personalities, morals, and motivations shifted suddenly in order to
make certain plot poinst possible. Game of Thrones comes to mind. Sons
of Anarchy. The Marvel Cinematic Universe. It’s an endless list.
If someone asks about the
motivation of a character, about his or her growth and progression throughout a
story, and a writer says the character’s actions “allowed” for a shocking
scene, it means they were putting plot before character, with no regard for
logic or continuity.
Grievances with mega media
corporations aside, I think maintaining a character’s integrity is the most
important aspect of my job as a writer. I always ask myself what a certain
character would do and say in a given situation, and there are hard “no”s to
contend with. Sometimes a concept is interesting, but impossible given what we
already know about a character. Mercy would never cheat on Ava. Michael would
never sing karaoke. Erik would never send his men into battle without being at
the front of the charge. “Maybe”s do exist, but in those instances, I ask
myself how that “maybe” will affect every member of the ensemble cast. Some
ideas have merit, but wind up getting scrapped because it throws a wrench in
the works down the line somewhere.
Storytelling is, at its core, the
act of introducing characters and detailing their adventures and relationships
as they work through various conflicts. I take a character-driven approach; for
me, it’s more important that a character’s personal struggles and relationships
follow a logical, satisfying course than it is for the plot to move quickly or
in “shocking” directions. It means that my books tend to run long, and that
they are populated with quiet, domestic scenes and conversations. Commercial
fiction often moves along at a faster clip, but I’m not writing commercial
fiction; for me, it’s most important to deliver those satisfying, slow-burn
character narratives, some of which take the entire span of a series to play
out.
The way to keep that interesting
is through the prose itself, which I’ll discuss in my next post.
"(I’ve never understood that line of book criticism from readers. “Well, I would have…” Are you in this book? No, you’re not. “Walsh is too short for me.” It’s a good thing you aren’t the one sleeping with him, then. “They had unsafe sex, and this sets a bad example for young people.” It’s a good thing I’m not writing a sex safety manual, isn’t it? I’ve learned you can be true to your characters, or you can try to make your characters appealing and “safe” for a broad audience. I’ve chosen the former.)"
ReplyDeleteOooh, this right here! This is the most annoying thing ever. Don't like what the author has written? Don't read it! I want to slam all Dartmoor haters with this.
"If someone asks about the motivation of a character, about his or her growth and progression throughout a story, and a writer says the character’s actions “allowed” for a shocking scene, it means they were putting plot before character, with no regard for logic or continuity."
Which is why Lauren Gilley is one of my favorite authors. She recognizes the importance of logic and continuity to a reader and puts this into practice.